This is a small endless runner prototype created in Godot to demonstrate the capabilities of my custom 3D pixel art editor. You play as a goose running forward endlessly, collecting coins. The character and assets were built entirely using my editor without any modeling software or AI.

Controls:
– A and D to move left and right
– Space or mouse click to jump

Features:
– Procedural coin spawning
– Voxel-style visuals
– Built using my in-house pixel-to-3D tool

If you're curious about the editor or want to see more progress, follow me on X/Twitter: https://x.com/elunvar

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authorelunvar
GenrePlatformer
Made withGodot
ContentNo generative AI was used

Comments

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(+1)

hey, this is really cool.
Are you planning on publishing your pixel-to-3D tool?

(+1)

hi, thank you! yes, i'm planning to release the 3D editor here on itch before the end of summer. it will most likely be a free web-based version

also, i posted a new update about the editor today if you'd like to check it out: https://www.reddit.com/r/godot/comments/1meuixr/generate_3d_models_from_pixel_ar...

Can't wait!

About your Reddit post:
"thank you, but i’m not sure i deserve donations at this point

i’m planning to release the project on itch and set up optional donations there if that’s possible with a web-based version"

Yes, you can definitely do something similar, check out this page:
https://keiwan.itch.io/evolution 
you can setup a minimum price and still have a web based version.

Good luck with your work and let me know if i can help in any way.
Again, this is really awesome 👍