Goose Rush
This is a small endless runner prototype created in Godot to demonstrate the capabilities of my custom 3D pixel art editor. You play as a goose running forward endlessly, collecting coins. The character and assets were built entirely using my editor without any modeling software or AI.
Controls:
– A and D to move left and right
– Space or mouse click to jump
Features:
– Procedural coin spawning
– Voxel-style visuals
– Built using my in-house pixel-to-3D tool
If you're curious about the editor or want to see more progress, follow me on X/Twitter: https://x.com/elunvar
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | elunvar |
| Genre | Platformer |
| Made with | Godot |
| Content | No generative AI was used |

Comments
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hey, this is really cool.
Are you planning on publishing your pixel-to-3D tool?
hi, thank you! yes, i'm planning to release the 3D editor here on itch before the end of summer. it will most likely be a free web-based version
also, i posted a new update about the editor today if you'd like to check it out: https://www.reddit.com/r/godot/comments/1meuixr/generate_3d_models_from_pixel_ar...
Can't wait!
About your Reddit post:
"thank you, but i’m not sure i deserve donations at this point
i’m planning to release the project on itch and set up optional donations there if that’s possible with a web-based version"
Yes, you can definitely do something similar, check out this page:
https://keiwan.itch.io/evolution
you can setup a minimum price and still have a web based version.
Good luck with your work and let me know if i can help in any way.
Again, this is really awesome 👍